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The Illuminati Card Game

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The Illuminati Card Came

Future Cataclysmic Events Accurately Foretold In 1995 Illuminati Card Game
-- 9/11 Attack Foreseen.

Subtitle: In nine pertinent playing cards of the "Illuminati
New World Order" Game, how did the inventor know -- in 1995 -- the three
events comprising the 9/11 attacks? How did he know also the correct plan
in the near future? Why do his cards predict the appearance of Antichrist
and the Rapture as the last two events of the Illuminati Plan?
The New World Order is coming! Are you ready? Once you understand
what this New World Order really is, and how it is being gradually
implemented, you will be able to see it progressing in your daily news!!
Learn how to protect yourself, your loved ones!
Stand by for insights so startling you will never look at the news the same way
again.

YOU ARE NOW ON
THE CUTTING EDGE

In 1990, role-playing inventor, Steve Jackson, was planning his newest game,
which he would ultimately call the "Illuminati -- New World Order" Game, or
"INWO" for short. Jackson was creating a game that would hit very, very close to
home, very close to the actual plan of the Illuminati to propel the world into the
New World Order -- also known as the Kingdom of Antichrist. As we shall show
you, Jackson issued playing cards, three of which foretold the events of 9/11,
three of which correctly predict future events just ahead of us, and two that
correctly foretell the last two events that the Bible foretells will occur during the
final birth pangs that will produce Antichrist!

How did Steve Jackson know the Illuminati Plan so precisely? In fact, he knew
the Plan so exactly he got a surprise visit from the Secret Service, who tried their
best to shut him down and prevent him from publishing his game. As you will
see from viewing excerpts of Jackson's account of the raid, they were very
interested in his files entitled, "Illuminist BBS". Let us listen to Jackson's account
of the raid [ http://www.sjgames.com/SS/ ]

"On the morning of March 1, [1990] without warning, a force of armed Secret
Service agents - accompanied by Austin police and at least one civilian 'expert'
from the phone company - occupied the offices of Steve Jackson Games and
began to search for computer equipment. The home ... the writer of GURPS
Cyberpunk, was also raided. A large amount of equipment was seized, including
four computers, two laser printers, some loose hard disks and a great deal of
assorted hardware. One of the computers was the one running the Illuminati
BBS."

The company, "S.J. Games" fought back in court and finally won, but nearly
went under financially. The investigation zeroed in on "fraud" supposedly
committed by the company regarding the hacker activity and the fact that the
company promoted the hacker's newsletter, "Phrack". However, this is so flimsy
that it makes no common sense; in fact, the affidavit made so little sense that a
Judge threw the case out, awarding S.J. Games $50,000 plus $250,000 attorney's
fees. That is a lot of taxpayer's money to pay for a stupid, nonsensical case!
But, it does highlight the fact that our Illuminist government, the Secret Service
then run by President George Bush (Sr.) was worried about something that S.J.
Games was up to, and cooked up a reason to invade their offices and confiscate
their materials. We think, after you review these materials, you will believe, as do
I, that the real reason the Secret Service invaded S.J. Games was to shut them
down so they could not produce the game "Illuminati -- New World Order
(INWO), for it revealed too much of the plan that was still 11 years in the future.
You be the judge.

:wave: :yes: :wave: :yes: